Stray is an incredibly short game by modern standards, with players
typically able to complete everything that's on offer in around five or
six hours. As such, players really don't need to rush things during
their first playthrough, and doing so would be doing both themselves and
the game's developers a massive disservice.
The neon-soaked
cyberpunk world of Stray is wonderfully well-realized, with easter eggs
and secrets hidden throughout every chapter. Players should therefore
take the time to fully explore these excellent environments rather than
rushing to the finish line. Besides, for completionists, there'll be
plenty of time for that during their "I am Speed" trophy playthrough.
Track Down B-12's Memories
There
are several collectible sets in Stray, including Badges, Energy Drink
Cans, and pieces of Sheet Music. By far the most interesting, though,
are B-12's memories, which can be triggered by reaching certain points
in the story or by examining some of the glowing items that can be found
throughout the game's 12 chapters.
Through these 27 B-12
memories, players can learn a lot more about both the friendly little
companion character and the plague-ridden world in which the game takes
place. Learning how B-12 came to be trapped inside the big computer that
players stumble upon in Chapter 3 is incredibly interesting, as too are
his motivations for helping the cute little kitty to reach the outside
world.
Unleash Your Inner Cat
There are quite a few
adorable cat-like actions that players can carry out in Stray. These
include scratching at furniture, napping in unusual places, and nuzzling
up against unsuspecting robots. However, the most primal of these is to
Meow, which players can do simply by pressing the Circle button when
using a PlayStation pad.
Though all of the aforementioned
actions have trophies associated with them (two, in the case of
scratching), Meowing can actually prove to be useful in-game. As well as
distracting a robot in the slums so that she drops a can of paint,
players can also Meow to distract enemies or lure them over to certain
areas. Scratching can also come in handy, particularly during the final
chapter of Stray.
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